Sending attribute to ofShader?
@ayruos wrote: Hello! Doing some work with shaders and trying to figure how to send an attribute to the vertex shader. They’re being loaded from file and a mesh is being drawn so I have this at the...
View ArticleofxFaceTracker error
@MataKurara wrote: Hi, all I am trying ofxFaceTracker2 with OF 10.1 with VS 2017. I have ofxFaceTracker2, ofxCv, ofxOpencv, ofxgui, ofxosc in my addons. When I ran the example in ofxFaceTracker...
View Article2D dxf line import?
@Sam_McElhinney_io wrote: Hello, Is there a library or method for importing a 2d dxf file into OF? i.e. a dxf file of layers and lines, polylines, etc? In hope Sam Posts: 2 Participants: 2 Read full...
View ArticleProject generator don't create Qt project
@mimi012 wrote: Hello, I try to start a project with oF on Ubuntu but when I use the project generator I have only a .qbs file, if I open this file with Qt creator I don’t have any .h and .cpp files,...
View ArticleofxGpuParticles + adding lines for interaction
@Sam_McElhinney_io wrote: Hi, I’m trying out using ofxGpuParticles for the first time, to try and get my head round shaders a bit more. Can someone give me a pointer as to how I could go about loading...
View ArticleUnderstanding => gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex
@PleekMan wrote: Hello everyone!! This is my first post, concerning shaders…!! After studying linear algebra, I am trying to understand how the matrix operations are implemented in the shaders’...
View ArticleofSoundStream::stop() causes error
@Cube wrote: Hi, if I’m trying to stop my soundstream I get an “RtAudioError” error. Can anyone tell me if i am using it the right way? thanks This is my code: void ofApp::setup(){ stream1.setup(this,...
View ArticleHelp linking external libraries [OSX]
@skiprox wrote: I’m trying to link an external library (librtlsdr, as downloaded from homebrew) and am having some problems. The error I’m getting is: Undefined symbols for architecture x86_64:...
View ArticleCreating a polygon shape in Box2D with Face outline
@eulphean wrote: Hey all, I’m trying to create a polygon body in Box2D using the Face outline that I get from ofxFaceTracker2. But I’m unable to map the texture of the face correctly. My strategy has...
View ArticleAvoid 'triangles' when drawing line paths and circles
@Okliis wrote: Hello all, I keep getting these slanted lines that form a ‘triangle cut out’ at the connection points of my circles and line paths that I draw. See attached image. I’ve set circle...
View ArticleProblem iterating through vector of Polylines
@George_Still wrote: hi all! i’m having some trouble iterating through a vector of Polylines. here’s my header code: #pragma once #include "ofMain.h" #include "ofxBox2d.h" #include "ofxTwitter.h"...
View ArticleRaspberry PI - UDP Packet, maybe too large?
@dimitre wrote: Hello, I’m sending an UDP packet of exactly 1195 bytes, and it runs OK in macOS but in raspbian stretch it works ok too but I get an error message [ error ] ofxNetwork:...
View ArticleofxFbx animated cameras
@olalofberg wrote: Hello, I am currently trying to get ofxFbx working. It seems to load the model and textures, but I was hoping to get it to play the animated camerapath that I animated in 3dsmax. I...
View ArticleHeap corruption when trying to create an image from pixel array
@oscare_gs wrote: Hello, I’m trying to create an image from a pixel array, as seen in the book “Mastering openFrameworks” by Denis Perevalov in page 116. The debug error says the following: Debug...
View ArticleofBook Experimental Game Development Example
@Ioannis wrote: Hello guys, I am going through the ofBook game example and I am trying to follow the tutorial and code it on my pc.The problem is that the Player class .cpp explanation is missing.Has...
View ArticleShared objects between windows
@pxt wrote: Hello! im following the multi window example, creating two apps for two different windows. How can i share one object (creating in the ofApp) to the other window? i want to (lets say, for...
View ArticleWhat type to use for ofMesh::addNormals()
@noine wrote: I tried to do vector<ofPoint> normals(size); mesh.addNormals(normals); But it doesn’t accept that. Changing ofPoint to ofVec3f doesn’t help either. As a fix I’m a for loop with...
View ArticleSpecify macos target build qtCreator
@Gallo wrote: hello ! i am using the latest oF 0.10.1 under macOS Mojave and QtCreator 4.8.1 I need to build an app which will run under mac 10.6 (snow leopard). I tried under XCode 10. I was able to...
View ArticleTrying to run ofxClipper on 0.9.8
@willjvan wrote: Hey y’all, I’m trying to run Baker’s ofxClipper example on version 0.9.8 ( https://github.com/bakercp/ofxClipper ) and I’m getting two errors: "No matching member function for call to...
View ArticleVery slow frame rate in Xcode
@KyoSch wrote: I’ve recently started a course in OF and when I add a piece of code that resets the position of objects to the update function the whole animation has about 1 fps and it takes 140% from...
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