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Avoid 'triangles' when drawing line paths and circles

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@Okliis wrote:

Hello all,
I keep getting these slanted lines that form a ‘triangle cut out’ at the connection points of my circles and line paths that I draw. See attached image.

I’ve set circle resolution to 100, and it still happens with ofDrawCircle.
The attached image is using a glm::vec2 path, also happening there.

These ‘triangles’ are more visible when line thickness is set to something above 2.0, but if I look closely, they’re still there at low lineWidth values.

Any ideas?
Thanks in advance

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