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When to use ofEnableLighting()/ofDisableLighting()?

@cuinjune wrote: Hi, I always thought I have to call ofEnableLighting()/ofDisableLighting() and ofLight::enable()/ofLight::disable() together to make the lighting properly work like the following way....

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Makefile: execute a bash command

@kashim wrote: Hi guys, usually when I want to run a bash command from my makefileadd a new shell statement immediately after the "all:" targetcan i do this with config.make? I gave it a try but it is...

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How can I access a matrix which the current frame anchor has?

@Shin wrote: I'm struggling with ofxARKit... I guess the current frame anchors increase automatically and each of them has a matrix to transform.Btw how can I access them to iterate the other objects....

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How to fill ofBuffer with array of bytes

@stephanschulz wrote: I am looking in to the option of sending a OSC blob to an Arduino.For it to work I will need to fill a ofBuffer with a bunch of bytes (number between 0 - 8). I am stuck on the...

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Any way to get the number of vertices in an ofMeshFace?

@Preslav_Aleksandrov wrote: Hey everyone,I am trying to create an algorithm that converts the faces of an STL file to my own face type. In order for me to achieve this, I need to access all of the...

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Help with script

@jeremyworger wrote: Hey guys, im brand new to openframeworks...wondering if I can get some pointers/help with this particular script.Im looking to utilize...

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Difference between OpenGLES and OpenGL 3.0

@edapx wrote: Hello, I'm moving a shader from openGLES to OpenGL 3.0.The shaders are almost identical, but that one for OpenGL 3.0 does not show the texture. This is the OpenGLES version const int...

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Catch exception from ofSaveImage()

@marcorexo wrote: Hi, I would like to catch an exception from the ofSaveImage() object: which receives an ofImage object and a string object for the path: // I'm using a Mac //image is of type...

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Which function is faster to draw a circle odCircle, ofDrawEllipse or...

@GinesMendoza wrote: I'm doing a particle system and I have to draw around 300 particles, right now I'm using ofcircle but I don't know if ofDrawCircle is better, any suggestion? here the particle...

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videoPlayerExample - [ error ] ofPixels: format doesn’t support channels

@foong wrote: Im trying to run the videoPlayerExample but stumbled upon this error:[ error ] ofPixels: format doesn’t support channels. im using:OF_v0.9.8_vs_releaseVisual Studio 2015Windows 10...

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Custom Cursor over ofxGUI

@Kalahee wrote: I chose to work on the GUI and Cursor for a school project. I've made cursors without any issue using the ofApp::mouseMoved and cie events, and it worked like a charm, but when I added...

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QtCreator caching too much

@edapx wrote: I'm using the current master and the qtCreator 4.4.1When changing the draw method of my application, the changes are not immediately reflected in the next build. I have to clean the...

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Non blocking call to ofSystem()?

@haggi wrote: Hi,I'd like to start another independent process on windows. Can I somehow do it non blocking with ofSystem("...")? The & seems not to work on windows. Posts: 3 Participants: 2 Read...

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How can I smooth output polylines?

@jdworg wrote: Hi there, im working with some code that converts google's quickdraw images into pngs... github.com wearenocomputer/ncGoogleQuickDrawToPng/blob/master/src/ncQuickDrawImageSave.cpp...

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Assimp model loading failing

@xenal1996 wrote: Using of0.9.8, win8.1, vscommunity2017 When I'm trying to load any models, including the ones from the assimpexemple, it fails to load and give a blank error message. It seems,...

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Problem compiling OF on arch linux

@kflak1 wrote: Hi all, I'm having trouble (again) compiling of on arch linux. I haven't touched of for a few weeks, and now it stopped working, so I suspect some update in the arch repos has broken...

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audioInputExample for iOS doesn't work on OF release 0.9.8

@Shin wrote: I tried the audioInputExample for iOS but it doesn't work. Actually I could run the app and play the sound.But I could not get the volume from input.Of course I called the setup function...

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Way to know if AntiAliasing is enabled

@jagracar wrote: I'm developing an addon to draw plots (ofxGrafica) and I realized that horizontal and vertical lines do not look very nice when the AntiAliasing is enabled. I would like to disable it...

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TUIO touch points coordinates

@Gerardo_Pellicer wrote: Hi! I am running the example of ofxTuioWrapper, and it works fine, I can see the dots on my screen representing the touch points. But I haven't figured out how to get the x, y...

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How to reuse code between different shaders

@edapx wrote: Hello, I've a library used in different fragment shaders. Is there a way to include it? For now I'm copying and paste its content every time i need it but I'm ending up with files with...

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