@jdworg wrote:
Hi there, im working with some code that converts google's quickdraw images into pngs...
The problem im having is that the output pngs are pretty pixelated when I try and scale them onto a bigger canvas like so:
https://imgur.com/a/PBnnU
Is there a way I can smooth the edges like a vector so that I can rescale the output image on a larger canvas without it being pixelated?
I am aware of ofxsvg at the moment, but im not sure where to begin and how to integrate it.
Also https://github.com/bgstaal/ofxShivaVG , but I think this is for rendering....not sure.
Anything helps!
Cheers
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