@edapx wrote:
Hi, I'm working on 3D plants generation using L-System. I've recently seen this picture http://p5aholic.me/images/p5/work4/4.jpg taken from this website http://p5aholic.me/ and I was wondering how the triangles are generated. I've already completed the code necessary to build a tree using cylinders with L-System, but i want to use different geometries, like this.
Someone has an idea about how to generate that kind of mesh? it looks like some random triangles that follows a direction but I'm not sure about how to implement it.
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