@Caroline_Record wrote:
I need to draw a gui on top of a lit 3D scene. Whenever I do this, the gui becomes transparent and colorless. Any ideas of settings I might tweak to prevent this?
guiLight.enable(); ofDisableDepthTest(); ofDisableSeparateSpecularLight(); gui.draw(); bulb1.drawGui(); bulb2.drawGui(); ofEnableSeparateSpecularLight(); ofEnableDepthTest(); guiLight.disable();
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