@chuckleplant wrote:
I'm trying to figure out a good set of 3 ofLight objects to accomplish three point lighting in my scene. Or else something that gives a good feeling to the scene.
Has anyone done anything similar?
I'm trying with directional lights but I have no idea of photography and I'm setting random values for the components (diffuse, specular).
Or, is there any good guide out there to configure openGL lights?
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