UDP resive faster than framerate
@Laurin_Dopfner wrote: Hey there. I am new in c++ and openframeworks so pls use easy Words. I like to resive udp independent from framerate in a funktion for example “void resived.udp ()” so i dont...
View ArticleReset ofTimer from a ofThread
@Laurin_Dopfner wrote: I like to reset the timer if i receive a message from udp but its not working (cant compile). file.h class MyThread : public ofThread { udpConnection.Create();...
View ArticleIncorrect Depth view
@Riemeo wrote: Hi guy. I have small issue I’m working about spiral shape particle swarm This is my code double a = 0; float y = 0; for(int i = 0; i < 100; i +=2){ glPushMatrix(); ofFill();...
View ArticleofCamera 3D coordinate - camera and objects' relative position
@Gim_GM wrote: Hello! I am a pretty new to Openframeworks. I was wondering how you organize your camera and objects’ position. Not like Unity3D or modeling software, we cannot easily see camera and...
View ArticleAccess violation reading location 0x00000014
@raghuyogesh wrote: Hello All, I am new to openframeworks, when I am trying to run an example provided by Openframeworks for Visual studio 2017, I am getting below mention error. Exception thrown at...
View ArticleIdentifying when ofShader hasn't linked
@langolierz wrote: I am working on an app where users can select and run shaders from a folder. I want to be able to report back if a given shader fails to link (due to syntax etc) however I can not...
View ArticleUnexpected token '%' with all OF made examples in QT
@skrowemarF wrote: After an array of troubleshooting ideas I still have the below issue that someone may have came across. I get the following 3 errors for projects that have been made and ran and...
View ArticleofMesh texturing
@aldero wrote: Hi, I’m trying to create a rectangle with a texture. I get the texture to be loaded and rendered but only within the single triangles of the mesh. How can I texture the whole surface of...
View ArticleAdd New Particle System with event
@Nedelstein wrote: I am trying to add a new particle system every time a certain event occurs. I am initializing an ellipse moving upward with mousePressed and once it passes a certain threshold a...
View ArticleAccessing class variable in other class
@RobbertGroenendijk wrote: I’m trying to learn more about openFrameworks after mostly using processing. In processing I could access the variables of a class instance (which is declared as a global...
View ArticlenoiseSeed setting
@Regi wrote: Hi, I was wondering if there’s a way to change noise seed similar to processing’s noiseSeed function. “Sets the seed value for noise() . By default, noise() produces different results...
View ArticleConvert still image to a video in OF
@FreddyGump wrote: Is there a method that can create a video from a still image? Imagine the following scenario: Upload a still image Add a filter-effect that is a video (eg. falling raindrops) return...
View ArticleSaving FBO/grabScreen to ofFloatImage results in unexpected output
@char wrote: Hi! My goal is to save each frame as an image with floating point precision per channel. I set up my app to have a 256 x 256 window in the header: ofFbo fbo; ofFloatPixels pix;...
View ArticleSimplest way to draw an image with a hole in the center
@cuinjune wrote: Hi, I would like to learn how to draw an image with circular hole in the center. The circular area should be transparent. What would be the simplest way to do this? Thanks! Posts: 1...
View ArticleofBook Sound // Tutorial - Implementation Producing No Sound
@bamu wrote: TL;DR Implementing the ofBook Sound tutorial successfully draws and updates wave-function on display associated with key-presses but no sound is generated. Hey there if you’re reading...
View ArticleQtcreator KinectForWindows2 Kinect.h No such file or directory compile error
@langb wrote: Hey there, I’m new to openFrameworks I have it installed in E:/of/openFrameworks and examples I’ve tested that came with it work perfectly! But what I really want to do is use this...
View Article[upgrade Mojave] audioInput no longer working of_v10
@hanscenica wrote: Hello everyone. I used to working audio reactive app with of_v8 and v9 and It works perfectly. yesterday I made upgrade to Mojave.(+ xcode 9.4 from Xcode 7) now I notice that all...
View ArticleVisual Studio 2017 Beginner , compiles fine but nothing happens
@nervusvagus wrote: Greetings. When I compile any example ie. soundPlayerExample nothing happens and nothing is rendered on screen. I’m probably missing something pretty basic here but hoping you guys...
View ArticleCannot convert ofTexture or ofImage to ofxCvColorImage
@alwentio wrote: Hi, I’m trying to get a ofxCvColorImage from a spout texture. This is working fine with ofImage : ofPixels tmpPix; spoutInput.getTexture().readToPixels(tmpPix); ofImage tmpOfImage;...
View ArticleWant to learn which parts of oF are using here?
@beelord wrote: I’m a beginner that want to learn and build some enjoyable things. So I just wondered a Youtube video that VIDEO LINK uses oF. I just want to learn which parts of oF are using in this...
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