@Miles wrote:
I have a vector of a class that'll return ofPoints. The vector is sorted by angle from the centre (red) from this i've been able to draw a filled ofPath, super blobby style. The points move so the creation of the path is done in the draw function.
The problem I'm having is that the points which are close to the centre make the path tuck in and it kinds starts breaking the aesthetic. So what i really need is something like the bottom image.
What would be the best way to do that?Thanks
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