@mikechambers wrote:
I am working through the graphics section of ofBook in order to get a basic understanding of how to use 3D.
http://openframeworks.cc/ofBook/chapters/openGL.html
I am creating the app in the A Basic 3D Scene section, and when I try to compile, ofLight is causing a crash. I can remove the calls to ofLight, but then my objects are just black.
Here is the relevant code
// Add this in the App.h ofLight light; ofEasyCam cam; // add these lines to the setup and to the draw method in the App.cpp void ofApp::setup(){ light.setup(); light.setPosition(-100, 200,0); ofEnableDepthTest(); } void ofApp::draw(){ cam.begin(); // here you will draw your object cam.end(); }
I have logged an issue with ofBook for the example:
But wanted to check and see if anyone knew of any work arounds so I could keep working through the chapter.
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