@odimitrakopoulou1 wrote:
...
ofImage.bind();
3DModelLoader.draw(OF_MESH_FILL);
ofImage.unbind();
...works ok for iOS and Android but
for OSX and Linux draws only the background colour of the image
(using of_v0.9.2_osx_release with Xcode Version 7.2.1 (7C1002) )does anyone met this issue ?
how to resolve this issue ?
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