@on4now4 wrote:
I just started working with pictures a little bit and you can see in my code somewhat what I am trying to do but I have commented it out to try a much simpler thing and my code still crashes. Can anyone please tell me what I have done wrong? It seems so simple and I just see no reason why the printf statement causes a crash...
#include "ofApp.h" int width, height; ofImage myImage; //-------------------------------------------------------------- void ofApp::setup(){ myImage.loadImage("image.jpg"); width = myImage.width; height = myImage.height; printf("W: %d H: %d",width,height); unsigned char *pixles; pixles = myImage.getPixels(); unsigned char pixColor[10000][10000]; unsigned char pixBlack[3000][30000]; myImage.setFromPixels((unsigned char*)pixles,width,height,OF_IMAGE_COLOR); /* int i,j,counter = 0; for( i = 0 ; i < 3*height ; i++){ for(j = 0 ; j < 3*width ; j++){ pixColor[i][j] = *(pixles); counter++; } } */ pixColor[0][0] = 15; printf("\n1:%d",pixColor[0][0]); }
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