@p1r4t3b0y wrote:
Hi everybody,
Has anybody worked with an implementation of the R-tree algorithm in OF?
I’d be interested in it for fast and efficient closest neighbour searches in 3D.Thanks.
Posts: 2
Participants: 2
@p1r4t3b0y wrote:
Hi everybody,
Has anybody worked with an implementation of the R-tree algorithm in OF?
I’d be interested in it for fast and efficient closest neighbour searches in 3D.Thanks.
Posts: 2
Participants: 2