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Virtual reality development in 2020

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@genekogan wrote:

Looking to do a small VR project, fairly simple render to a headset, hoping to avoid using something like Unity or Touch or some other bloated development environment.

Something like ofxOpenVR looks ideal, but it appears to be well out of date, and windows only (I can do Mac or Linux).

All I really need to be able to do is draw my own 3d scene for both eyes, and send it to the headset. Hopefully the panning/head-tracking is done for me.

If anybody has a good solution for this, please suggest. Thanks!

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