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Mesh morphing between two colors

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@Maedd wrote:

Hey,

I would like to change the color of a mesh to a specific color and then return to the original color. My problem is that most of the vertices have different colors to start with.
I managed to change it to a specific color, but I cant find a way to return to the original color.
What would be a good way to morph back and forth between the two states of color?
Thank you! :slight_smile:

for(int i = 0; i < mesh.getNumColors(); i = i+10){
    
    mesh.getColors()[i];
    mesh.setColor(i, ofFloatColor(0.2, 0.3, 0.4));
    
//    Also tried something like this, but its not working:

//    ofColor c = mesh2.getColors()[i];
//    c.r = 0;  c.g = 0;  c.b = 0;
//    mesh2.addColor(c);
}

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