@panvari wrote:
I am creating a game using openframeworks and arduino that involves the player “eating” fruit, where when the player moves over the fruit it disappears. When this happens I also have an arduino LED turn on. However, it does not turn off after the fruit disappears and remains on.
if (strawberryDistance < 75 ) { strawberryPos = ofVec2f(-100, 10000); score = score + 100; arduino.sendDigital(13, ARD_HIGH); }
I have tried
else if (strawberryDistance > 75) { arduino.sendDigital(13, ARD_LOW); }
and
else { arduino.sendDigital(13, ARD_LOW); }
but both of these give me an error once the project runs.
Please let me know if there is any other way I can get the lights to turn off.
Thank you!
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