@novas_fronteiras wrote:
hi, everyone;
i am sending data by dmx from a video as below:
std::vector<uint8_t> artnetData; r_sky1 = static_cast<unsigned char>(ofMap(player.getPixels().getColor(offXart, offYart).r, 0, 255, mapIn, mapOut); artnetData.push_back(r_sky1); ofxArtnetMessage m; m.setData(artnetData); artnet.sendArtnet(m);
but, as I am passing this video inside a cascade of fbos and shaders, would be perfect to getColor from the final Fbo. as I saw, there isnt anything like fbo.getColor(x,y);, but is there any other way i am missing to do it?
thank you!
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