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Getting line number in error message

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@edapx wrote:

I am working on an application that has quite a lot of textures. Since a while I am receiving the error:
[ error ] ofTexture: getTextureData(): texture has not been allocated that could happen in a lot of places.

Is there a way to get some information more about where this is happening?

I have tried to use ofSetLogLevel(OF_LOG_VERBOSE) but without any success.

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