@Xanto wrote:
Hi,
I would like to know, please, if openFrameworks is suitable for making 3D games. Also complex ones, like for example, third person adventure style games.
After taking a sneak peek at the samples code, I assume it’s possible to load skinned/animated mesh in .dae format, isn’t it?
And what about shaders? Is it possible to configure and use shader code of my own (in .vs-.fs file)?
In which manner?
Thanks in advance and kind regards!*Cosmo*
Posts: 2
Participants: 2