@pandereto wrote:
Using ofEasyCam find dificult to get precise movements because when the mouse i want to rotate only one axis and is very hard to do, so i thinked using gui parameters to interact with the camera.
I tried using setPosition, setOrientation but with those it do not work the same as with the mouse, i mean to translate and rotate.
What methods i need to implement with gui to mimic mouse interaction?.
I tried this way but not the result i expected… i hope im explaining myself right
ofQuaternion rotX, rotY, rotZ; rotX.makeRotate(orientationX, ofVec3f(1,0,0)); rotY.makeRotate(orientationY, ofVec3f(0,1,0)); rotZ.makeRotate(orientationZ, ofVec3f(0,0,1)); cam.setPosition(posX, posY, posZ); //cam.lookAt(ofVec3f(0, 0, 0)); cam.setOrientation(rotX * rotY * rotZ);
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