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ofDrawBitmapString() move along the ofMesh's wireframe

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@amoz wrote:

Hi everyone,
I am wondering if anyone know how to make the ofDrawBitmapString move along the ofMesh’s wireframe?

for example, i have this bird ofMesh and I want the word “hey” moves along this bird mesh’s wireframe from vertex to vertex.

I know how to get each vertex’s position, but don’t know how to implement the “hey” will move along with the mesh edge/wireframe

If anyone can point out a direction to work it will be super helpful! Thanks!

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