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How to get the selected parameter in ofxGui

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@niels wrote:

Hey people,
I am looking for a way, to return the last changed parameter inside ofxGui. I couldn´t find something like this in the given functions. Is there a workaround for this?
What I want to do, is modifying individual parameters within another gui on a timeloop-base. But I don’t want to have all these guis in one interface because that would overload my window.

In the moment, I just can change the position value in the timeLoop, of course I could make another parameter for size. But in advance thats not a solution. I thought about having generated one gui-panel from a gui-class for every parameter in setup, and than only draw the gui panel for the activated parameter which I don´t know how to get. I hope this is understandable.
I thank you ahead!

Here is my code:

ofApp.h:

#pragma once

#include "ofMain.h"
#include "ofxGui.h"



class ofApp : public ofBaseApp{

	public:
		void setup();
		void update();
		void draw();

		void keyPressed(int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);

    
  
    
    
    
    ofxPanel guiGlobal;
    ofxPanel guiLoop;
    ofParameter<float> size;
    ofParameter<float> position;
    ofParameter<float> timeLoop;
    ofParameter<float> change;
    ofParameter<bool> record;
    vector<float> changes;
    
   
};


ofApp.cpp:

#include "ofApp.h"

//--------------------------------------------------------------
void ofApp::setup(){

    guiGlobal.setup("values");
    guiGlobal.add(size.set("size",5,0,100));
    guiGlobal.add(position.set("position",100,0,500));
     guiGlobal.setPosition(10,10);
    
    
    guiLoop.setup("loop");
    guiLoop.add(record.set("record",false));
    guiLoop.add(timeLoop.set("timeLoop",0,0,100));
    guiLoop.add(change.set("change",0,-200,200));
     guiLoop.setPosition(300,10);
    changes.resize(100);
    
}

//--------------------------------------------------------------
void ofApp::update(){
    timeLoop += 0.05;
    timeLoop = fmod(timeLoop,100);
    
    if (record){
        changes[(int)timeLoop] = change;
        
     
    }
    
}

//--------------------------------------------------------------
void ofApp::draw(){
    guiGlobal.draw();
    guiLoop.draw();
   
    ofDrawRectangle(position + changes[(int)timeLoop], 100, size, 100);
    
    

}

//--------------------------------------------------------------
void ofApp::keyPressed(int key){

}

//--------------------------------------------------------------
void ofApp::keyReleased(int key){

}

//--------------------------------------------------------------
void ofApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void ofApp::mouseDragged(int x, int y, int button){
  
}

//--------------------------------------------------------------
void ofApp::mousePressed(int x, int y, int button){
  
    
}

//--------------------------------------------------------------
void ofApp::mouseReleased(int x, int y, int button){
  
}

//--------------------------------------------------------------
void ofApp::mouseEntered(int x, int y){
 
}

//--------------------------------------------------------------
void ofApp::mouseExited(int x, int y){

}

//--------------------------------------------------------------
void ofApp::windowResized(int w, int h){

}

//--------------------------------------------------------------
void ofApp::gotMessage(ofMessage msg){

}

//--------------------------------------------------------------
void ofApp::dragEvent(ofDragInfo dragInfo){ 

}

 
    
}

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