@matttang7 wrote:
I am trying to create a rhythm game in openframeworks, and I was trying to find a way to delete buttons after they are clicked. I tried setting a timer so that it appeared in a certain time frame and had a boolean keep track of if it was clicked and if it was it would not set the button. However, after the time frame, even though I can’t see the button anymore, I can still click it. How can I delete the button instead of not displaying it?
Posts: 4
Participants: 2