@dannyZyg wrote:
Hi all,
What would be the best way to recreate something like ofGetKeyPressed within my code, where a unique event happens only once and doesn’t get caught in the program loop?
Do I need to look into ofEvent?
In the past I’ve concocted a series of conditions for this sort of thing, which can get messy and confusing.
Just seeing if there is a simple way?
Thanks
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