@dycide wrote:
Hey Guys,
I am quite new to Open Frameworks and I really love using it! I have one question which I couldn’t really solve with google.:
So, I am building a Video Synth based on the Open Frameworks Essentials Book. I wanted to use it at a VJ gig I have in a few days. So the problem I faced was when increasing the CountX and CountY (for duplicating 2d triangles/rectangles) to a certain degree my framerate gets really bad.
So a friend of mine helped me profiling the project in xCode and we saw that most of the performance was drawn by the ofDrawTriangle() function. I think I’ve read somewhere, that when drawing a lot of 2D primitives, the standard functions for doing that are quite bad on the performance side. But I don’t know anymore where I read that and how to approach it…
I hope I did not oversee something easy and essential, but anyway thanks in advance!
David
Posts: 2
Participants: 2