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Curvy videograbber shape

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@wasabis wrote:

Hi there,

good to be here. =)

I recently started playing around with openframeworks and i am facing a problem on an idea i work on.

I have a video playing and i would like draw it in a dynamic way so it’s not a rectangle but a more curvy/liquidy shape that will slowly change/move.

My initial idea was that i can draw the video as it is and then overlay it with a blob/mesh/whatever that will have a transparent fill but will be coloured on the outside to match the background.
I read also that it might be easy to make a curvy mesh and apply the video texture on it but i don’t know if the texture will be moving/stretching while the mesh will change it’s shape.
Maybe it’s possible to do it with shaders in an easy way like color displacement or something.

I don’t know.
I am lost.
Any lead?

Thank you!

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