@HarryLee186 wrote:
Hi, I’ve got the below code
if (byteData > 50) { for (int i = 1; i <= 20; i++) { ofCircle(+60, +60, 100); } }
However it’s currently just making one big circle rather than 20 different circles(which is what I want). I also want the circles to be scattered around the screen and after that intend to make them float around(almost like a particle effect), so if someone can point me in that direction that’d be great! For now though, I’m trying to figure out why it’s not creating multiple circles.
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