@jcalderon wrote:
I’m developing an sketch that create circles like waves when users press a key, it works fine with OF_WINDOW, but when I set OF_FULLSCREEN on main.cpp and I press many times the key, it going slower and slower.
I watch another questions but I can’t found a possible solution.
If I understood another answer, I put 1920,1080,OF_FULLSCREEN that is my desktop resolution, but this din’t work.
I’m working with a fbo with aplha rectangle to “clear” each scene.
I don’t have separate graphic card, it could be the problem?. I don’t create more than 500 circles.
I’m working on a linux mint sahara system (64 bits)
This is my code in main.cpp
int main( ){
ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL contextofRunApp(new ofApp());
}
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