@iridule wrote:
Hello there fellows,
I am trying to create some abstract geometric art - which would be rendered at the maximum settings that my computing can push it. I want to add explore adding god rays to it. How would one implement semi-realistic looking god rays coming out from, say, spotlights which are blocked by other geometry surrounding it?Also are there any ray-tracing addons that work right out of the box to create realistic looking scenes, or is this a more advanced feat?
Thank you all in advance
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