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Obtain the ofSoundGetSpectrum from the microphone input

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@taketori7616 wrote:

For example,
Load mp3 with ofSoundPlayer.
Rather than setting float * val = ofSoundGetSpectrum (512)
Is there a way to enter microphone input to ofSoundGetSpectrum?

void update(){
    ofSoundUpdate();
    float * val = ofSoundGetSpectrum(512);

    soundTex[current].begin();
    ofClear(0);

    updateShader.begin();
    updateShader.setUniform1i("ffSize", fftSize);

    updateShader.setUniform1fv("rawFft", val, fftSize);

    soundTex[1-current].draw(0,0);

    updateShader.end();
    soundTex[current].end();

    current = 1 - current;

If you have update () like this, I'd like to put the value of fft from the microphone input for "val".

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