@guardabrazo wrote:
Hi, I'm trying to make an audio visualizer class and I wanted to separate the responsibilities between
ofApp
and my class implementingofSoundStream
only in the visualizer class.I thought that this would work:
#include "AudioVizClass.h" #include "ofApp.h" AudioVizClass::AudioVizClass(){ //... } void AudioVizClass::setup(){ //... soundStream.setup((ofApp*)ofGetAppPtr(), 0, 2, 44100, 256, 4); } //-------------------------------------------------------------- void AudioVizClass::audioIn(float * input, int bufferSize, int nChannels){ }
But the
audioIn
function is not being called at all.
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