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FBO + 3D Particle System

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@Roflmagoo wrote:

Hello,
In my project I have a rotating sphere, an ofEasyCam and a series of particle emitters on the surface. I want to draw the "trail" of the particle, like on the 2D example, with ofFbo: what's the best way to use it? I have done little experiment, but it was all terribly wrong.

Thanks for your help!

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