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ofxTextureRecorder - memory build up

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@stephanschulz wrote:

@arturo

I got your addon working with OF 0.10 on OS X 10.10.5

I modified it to save an array of ofTextures. Eventually i will capture a bunch of camera frames in an array and if i like the captured content i want to save it to disk.

But it seems the memory usage goes up when reading from an array to your addon's recorder.
If i comment out this line there is no memory build up. (but obviously no saving)

recorder.save(frames[i]);

I saw similar behaviour when using the older ofxImageSequenceRecorder addon.

Do you have any advice on what i am doing wrong?

here is my modified example:

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