@milodesign wrote:
Greetings to all from Greece,
i have a txt file with xyz values (almost 30.000 points) and i pass them to OF via OSC. I want to build a mesh step by step with the vertices provided from OSC and connect those vertices with triangles or lines in real time.
Which method is better to achieve this? i have to use shaders or it is more simple?It is relatively easy i thing, but as you can see from the category i am a beginner...
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