@toliaferrode wrote:
Hi, so I'm trying to do something with desktop and the Raspberry Pi. I need to load or draw a custom mesh and be able to use ofNode to handle translation and rotation. How can I accomplish this?
I've heard you can load a mesh with of3DPrimitive, but I'm not sure how this is done. I've also heard about inheriting from ofNode and overloading custom draw, however I couldn't get positioning to work.
Any help would be greatly appreciate. Thank you very much.
Edit: I figured it out! Thanks community!
In 3dPrimitive I needed to call primitive.getMesh().load() and I'm able to load a .ply file even on the Pi!
Thanks again!
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