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I'd like to load the shader code of "vertexshaderart.com" into oF and port it

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@taketori7616 wrote:

"Vertexshaderart.com"
I would like to transplant shader code on this site to oF,

Vertexshaderart has so many inputs.

Attribute float vertexId;
Uniform float vertexCount;
Uniform vec2 resolution;
Uniform vec2 mouse;
Uniform sampler 2D touch;
Uniform float time;
Uniform sampler 2D sound;
Uniform sampler 2D floatSound;
Uniform vec2 soundRes;
Uniform vec4 background;

How do you port "vertexId" and "sound" to openFrameworks?
In addition, sound is texture data, but is it necessary to convert it to fft?

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