@cuinjune wrote:
Hi, I'm trying to create an empty image so I can edit its pixels later.
void ofApp::setup(){ img.allocate(100, 100, OF_IMAGE_COLOR); for (size_t i=0; i<img.getPixels().size(); ++i) img.setColor(i, ofColor(255,0,0)); cout << img.getPixels().size() << endl; img.update(); }
I tried this code but it just draws white image.
Why doesn't it draw red image? how do I properly color pixels?
And I don't understand why img.getPixels().size() returns 30000 and not 10000.
Please help.
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