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Changing window dimensions affects ofCamera view?

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@cuinjune wrote:

Hi, I drew a sphere in the center of 640 x 480 sized window and created a camera to see the left side of the sphere like the image below.

And if I press the key, I can switch to camera's view which is the below image.

And Now, I just swapped the orientation of the window so now it's 480 x 640 sized.
And the camera and sphere have same property and same distance as before.

But this time if I switch to camera's view, the sphere looks much larger than when the window was 640 x 480 sized.

Shouldn't they look exactly the same since nothing has changed between camera and the sphere regardless of the window size or ratio?
Could someone please explain to me if it is natural and why it is happening?
Thanks in advance!

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