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Setting bool to false after wait time

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@ManuLeng wrote:

Hey
I'm using a keypress to set a bool to true, but after a few seconds, I would like it to be set to false.

void whiteFlash::_keyPressed(int _key) {
if (_key == 'z') {
std::cout << "z pressed" << endl;
hit = true;
//ofSleepMillis(4000);
//hit = false;
}
}

I looked at the other questions similar to this in the forum as well as the threadExample in the openFrameWorks folder, but I can't exactly tell how I would apply the code from these examples to what I'm using now or if they're necessarily used for the same thing.

Here's the header file:

pragma once

include "ofMain.h"

class whiteFlash {
public:

void setup();
void update();
void draw();
void _keyPressed(int _key);

whiteFlash();

ofImage phone;

bool hit = false;

};

Here's the full cpp file:

include "whiteFlash.h"

whiteFlash::whiteFlash() {

}

void whiteFlash::setup() {
hit = false;
phone.loadImage("LL.jpg");
}

void whiteFlash::update() {

}

void whiteFlash::draw() {
if (hit == true) {
phone.draw(100, 100);
}
}

void whiteFlash::_keyPressed(int _key) {
if (_key == 'z') {
std::cout << "z pressed" << endl;
hit = true;
//ofSleepMillis(4000);
//hit = false;
}
}

Thanks!

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Participants: 2

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