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ofTexture or ofImage?

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@mcer96 wrote:

Hey,

I'm kind of new to Openframeworks and just graphics in general and am kind of confused from the online descriptions, so bear with me.

I'm trying to build an ofTexture object so that I can draw basic shapes to it(like rectangle and circles), and then display the resulting image, using the draw method. I also want to, once I have displayed the image, add more basic shapes to it.

Would I be better off using an ofImage object? Or if anyone could enlighten me on the difference....

Much Appreciated

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