@gluon wrote:
Hi all,
I need to build a kind of polyline of polylines.
Basically, imagine a polyline starting to grow.... progressively branching and creating other polyline, each one of them creating other polyline.I used the term polyline as a concept.
I need to draw the whole kind of tree of polylines on different mode:
for instance, drawing a line between each adjacent points within each polyline, or drawing bezier between points, or thick lines or thin ones in the same polylines.I just started to write (on the paper) class including vectors of ofPolyline but I'm afraid of using ofPolyline instead of ofPath. Maybe my class isn't necessary as a basic ofPath could be enough?
But my doubt is more about the so useful getPointAtPercent(...) method for polylines. Maybe I should just do something like: a vectors of unsorted/unstructured polylines. Branching would only be: adding a polyline with the global vector containing the whole structure.
Any suggestions considering what I explained?
Thanks a lot
Julien
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