@cuinjune wrote:
Hi, I'm trying to load ofTrueTypeFont in a different thread.
But If I try to load font on different thread, I get the following error.I think it has to do with font using a texture, but I don't know how to disable using the texture like in ofImage there's setUseTexture(false);
Here's my code below.
In ofApp.hclass fontLoaderThread : public ofThread { public: void loadFont(ofTrueTypeFont& font, const string &path, const int size) { _font = &font; _path = path; _size = size; startThread(); } private: ofTrueTypeFont *_font; string _path; int _size; void threadedFunction() { while (isThreadRunning()) { if (lock()) { _font->load(_path, _size); unlock(); stopThread(); } } } }; class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void mouseEntered(int x, int y); void mouseExited(int x, int y); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); fontLoaderThread loader; ofTrueTypeFont font; };
In ofApp.cpp
void ofApp::setup(){ loader.loadFont(font, "/path/To/font.ttf", 30); //error here }
Any suggestion?
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