@christoph wrote:
Hello, i m discovering with great pleasure OpenFrameworks.
actually i m making some tests on a Surface Pro w10 wich is 2736x1824
compiling with VS 2015 Studio v 098, in fullscreen mode, no problem.
the app appears in FScreen and coordonates x and y are ok.
But if i set my screen in another resolution the fullscreen disappears, and the window is truncanated and not at all FScreened.
here is a snapshot in resolution 1920x1080 and below the code used to intitalize the window
is there anything i m missing ? thxs
void ofApp::setup(){ ofSetWindowTitle("..."); ofSetWindowShape(1920, 1080); } int main( ){ ofSetupOpenGL(1920,1080,OF_FULLSCREEN); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp(new ofApp()); }
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