@noine wrote:
I'm using the ofConePrimitive to create a pyramid. I want to tweak the vertices and in the documention (http://openframeworks.cc/documentation/3d/ofConePrimitive/) the following is given to do that.
// get all the faces from the cpme, handy when you want to copy
// individual vertices or tweak them a little
vector triangles = cone.getMesh().getUniqueFaces();So now they're stored in a variable, but how do I get the vertices, tweak them and aply them? Or use them to draw lines between them?
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