@jacktionman wrote:
Hey!
I'm writing image-mosaic script that's using 4000 tiles to create a final 50,000 x 50,000 pixel image.
My approach was to sort the images and draw them to an FBO, but I get an error any time I try to allocate an FBO at 8,000 x 8,000: (ofFbo: FRAMEBUFFER_UNSUPPORTED)
What I've been trying is:
- Create an FBO object
- Draw the ofImage files to the FBO
- Read the FBO to an ofPixels object
- ofSaveImage the ofPixels to a png file
Does anyone have any suggestions for a better way to do this, or a way to fix my issue (is it just I should swap from my underpowered Macbook to my workhorse PC for more graphics memory)?
I've never worked with this high resolution before and am totally at a loss.
Thanks guys!
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