@skyl wrote:
I haven't been able to piece together this simple exercise: put the video grabber output on a plane.
I have a minimal example. The result is that the plane is the color of the pixel in the top-left corner of the video.
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ plane.set(ofGetWidth() / 2, ofGetHeight() / 2); // nothing I put here seems to help plane.setResolution(200, 200); vg.initGrabber(ofGetWidth(), ofGetHeight()); } //-------------------------------------------------------------- void ofApp::update(){ vg.update(); } //-------------------------------------------------------------- void ofApp::draw(){ vg.bind(); plane.draw(); vg.unbind(); }
I'm sure I'm missing something basic; but, I've tried many variations here. Thanks for any help.
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